View Full Version : Engineers how happy are you with your chars?
poopdeck
31-08-2010, 06:30 PM
well im in the market of making a new alt and tanks are slow/boring so i want a rdps.
i just want to know what you think of your class. do you regret lvling it? can you find groups for pve? how useful are they in 6man groups?(this question is the most important one)
and do turrets work good in rvr/pve? i normally hate pet classes.
im not going to read on warhammer alliance due to the fact that most of the ppl there a are tards.
i know konfuz wants to experiment with engis in larger groups so i wont trust him fully.
Prelate
31-08-2010, 06:56 PM
I really liked to play my engineer. Since I played they changed some mechanics quite some. Like took away minimum range and put "old close quarters" in magnet tree. All in all they looked quite nice changes.
So even before all of those, I found always groups easily. Both in pvp and pve. In pve trough lost vale and vulture lord up to 7th boss. And in pvp that engi must have been my fastest ranking toon so far. Up to rr 65 in about month or so from rr 30.
Turrets are less of a pets as usual due being stationary. Still especially in pve fight they are handy and can field few nice trick in pvp.
konfuzfanten
31-08-2010, 11:50 PM
well im in the market of making a new alt and tanks are slow/boring so i want a rdps. i just want to know what you think of your class. do you regret lvling it? can you find groups for pve? how useful are they in 6man groups?(this question is the most important one). and do turrets work good in rvr/pve? i normally hate pet classes. im not going to read on warhammer alliance due to the fact that most of the ppl there a are tards. i know konfuz wants to experiment with engis in larger groups so i wont trust him fully.
This is personal opinion about playing an engi (have on at lvl 2xsomething and played one on the live servers):
Leveling is easy, both pve/pvp. a very good solo class(one of the best if you ask me).
PvE: aoe grind and turret agro makes large mobs pulls easy. Dungeons wise engis are good, range dps with a very good duration dps. But they have 2 problems: engis don’t have a less hate tactic + they do physical dmg(ofc their gun turret has an armor debuff).
PvP solo: one of the best solo classes(with the SW) because of the aoe abilities+long dots, and kiting ability. Very good at renown whoring. An engi needs very little support to survive because of their CC, the dwarf race tactics + they are low priority targets for destroy dps. Now to the problems with pvp engis: they are duration dmg dealers you will get next to no burst from them compared to other dps classes. Again they do physical dmg but your gun turret cant always debuff the target so your dmg will take a big hit from time to time(you need to be good at placing your turret). You are at the bottom of the heal/rez chain in pug sc’s. All in all engis are "pressure" dps. If you want DB pick another class. But if you want to gank then an engi is a very good choice.
PvP 6-man group play: outside pull premades engis aint really useful. Compared to other dps engis do to little aoe or burst dmg and they cant debuff enough to be useful in a 2 tank/2 healer/2 dps setup. I have run with an engis numerous times and they don’t contribute as much as slayers, WH, WL, BW and some glass cannon dps-tank. Ofc a high rr pull premade with an engi is very nasty but you need some very high rr dps to make that work – especially now with the RR 80/sov gear procs.
To sum up: if you want a good solo/massive orvr character then an engi is a very good choice.
Prelate
01-09-2010, 12:35 AM
Well, not entirely true Konfus. That is really true that engineer does not have high burst damage, so you won't get much killingblows in scenarios, but the debuffing abilites are really good. So maybe not best in aoe bombing group outside magnet, but otherwise really good in single target assists.
Engi damage is about 50/50 corp and fysical. Your turret takes away armor and granade corp defence. So it's not that bad as Konfus thinks.
If it were up to him only ones in premade would be 2 knights, 2 warrior priests and 2 bright wizzards :p Plus ranged stagger with 10 second buildup timer debuff is nice like dodge and block debuff as well. And the best part is that you can boost 15% damage of all group members on one target. That one also is really nice in pve and one reason why I have completed full Lost vale clearly fastes with engi.
So yes, it's bit tricky and challenging class to play and only real way to find out is to try it. I think it's most fun class to play in game. Especially in scenarios and small skirmishes. And it is really good in pve, I easily hit higher damage per second with my engi than my witch hunter or bright wizzard.
But as I said before, only real way is to find out yourself. I'm sure as many people hates to play it as people who loves to play it.
Barafo
01-09-2010, 09:43 PM
My Engi is currently 22/22, so I'm not the ideal person to speak to if you want a broad oppion of the class throughout the entirity of the game world. But I do have this to say:
Firstly, Engi's are fun as hell. Ranged classes are usually alot more fun to play than bog-standard melee DPS/Tanks, but the Engineer is espeically so, seeing as it doesnt rely on being half a mile away to stick it to the Destro. The Dots are fan-fookin-tastic. Acid Bomb, Frag Grenade, Sticky, Incendary round.... putting those on a target alongside gun blast and a turret at even my low level there's few things that can sit there and take it. So they are good at distance, but due to there dots equally adept at getting in close.
As for damage, well, assuming you've got good gear (and I have, possesing all the T2 inf rewards - so a good T3 build for my level) then crits can actually be pretty high. I doubt Engis can dish out the same punishment in T4 as BW's but, having had 1000+ crits at 22 I can only assume the damage output would be extremely productive in T4 given the same decent gear setup.
As mentioned above though, dont expect too many heals. But seeing as your either gonig to be at mid-long range, you shouldn't desperately need healing if your tanks/MDPS stand firm.
konfuzfanten
02-09-2010, 10:54 AM
Well, not entirely true Konfus. That is really true that engineer does not have high burst damage, so you won't get much killingblows in scenarios, but the debuffing abilites are really good. So maybe not best in aoe bombing group outside magnet, but otherwise really good in single target assists.
Prelate is 100% right, in an assist train an engi is a very good support/debuffer for the tank/mdps.
If it were up to him only ones in premade would be 2 knights, 2 warrior priests and 2 bright wizzards :p
WHAT?!? running a premade without 2 knights, 2 BW, 2 WP is a travesty! I cry inside each time i have to take some noob WH or Slayer with me.
But as I said before, only real way is to find out yourself. I'm sure as many people hates to play it as people who loves to play it.
I would still like to say that i really like the engi, i think they are one of the most fun classes (i do like pet classes) in the game. Ofc as all DPS they need good gear/rr to compete but as you play a lot Poopdeck it shouldnt be a problem :)
ventai
22-09-2010, 12:50 PM
I rolled an engi last night and its at lvl5 so watch otu people. I have really rolled to play a ranged aoe type toon not bein the BW and plus maybe be a bit usefull in orvr as the WH does nothing in a WB or very little. So I might be a bit useful for once :camper: that is how I will pwn all
Aelahin
22-09-2010, 05:06 PM
I have my engie at 40/39 atm and there are some truths we need to accept
Untill late 70 RR an engineer is a support dps class - no chance in hell of us competing with a BW for this
at very high RR a Rifleman specced engie can be a devastating singletarget killing machine - especially with ES, Focused mind and the removal of minimum range on our abilities. Untill then the fact that most dam he does is physical means it gets mitigated to kingdom come.
A tinkerer specced engie in T4 is a one trick pony, since we sacrifice mastery point from rifle and grenadier to get Electromagnet we can pull and run. After that we are a low support class. Best used in scenarios and coordinated warbands...4 des pulled into a spot by engineer and then bombed by a wb's allotment of BWs is gonna have a painful, short life.
A grenadier spec Engie in T4 is the DoT Master (think I counted something like 7 Dots I can lay on a target) - we won't be killing stuff anytime soon but we make is so much easeir for anyone else to kill things. - and with the tactics from the tree our debuff gets bigger, all ranges get longer an cost less AP. Turret is best used for armor debuff. and for pulling in/detonating when thigns get hairy.
At all times STAY MOBILE - an engie is squishy as hell - almost on par with a BW but without the spike dam to compensate. If you start taking ranged dam - RUN. If you get hit by a melee DPS - RUN. If you get hit by two melee DPS - press respawn or accept ressurrection.
Running around throwing DoTs, turrets, razorwire, punts, disarms and silences we are quite an annoyance factor - the amount of cleansings needed to cancel out an engineer is quite impresssive - which eats into their heals.
Kiting is your friend, you will die a lot, you won't get many kills, or very often get high dam numbers in scen.
But Dammit engieers are fun to play and look cool....plus we don't have to spend money on armor pots :)
Whatchulookinat
01-10-2010, 12:37 PM
Although new to the guild I just thought I'd throw this in as my 2nd char is a lvl 34 rr 34 engy..
Yes he doesn't get the dbs, but in siege warfare he's a renown whore....
Keep defence - drop a flame turret from the oil spot into the ram and see the dmagae numbers fly.
Attack - i tend to use the grenade turret unless the oil is down when i drop a flame turret by the door. Stand back lob in some flare pistol, dot grenades and anything else i can throw.
Open field - drop a flame turret on auto fire and make like a greyhound :beer:
All in all a fun class.
If I want DBs I have a BW in T3 who's comin along... come to think about it.... I have nearly one of everything ( annoys t1 like mad as my runie is offensive )
Barafo
02-10-2010, 01:17 AM
At all times STAY MOBILE - an engie is squishy as hell - almost on par with a BW but without the spike dam to compensate. If you start taking ranged dam - RUN. If you get hit by a melee DPS - RUN. If you get hit by two melee DPS - press respawn or accept ressurrection.
I dont really agree with parts of this. Firstly I'll concur that, as a rule, Engineers should indeed stay mobile as much as possible, constantly relocating and changing your position is always better than standing there like a lemon waiting to be hit. However, I dont agree with bailing as soon as you take damage; especially from melee classes.
My main gripe with running like mo-fo the second someone tickles you is that, half the time, its totally un-necessary. And if anything, digs yourself a deeper hole than you were in. Not only does it remove you from helping your team, it just makes you the best possible target. When a choppa trades the business end of your rifle for the sight of you leggin it back to the spawn, its safe to say hes gonna be a bit more inclined to chase ye' an mash ya' against the side of a boulder. Engineers are less squishy than squig herders in my oppinion, which are the other side of the coin, so I usually just sit there and - *Cough* - take it. Usually, a healer will pick you up if your teams a good'un and the melee hitting you will simply get bored and switch to someone else. I mean sure, when a few choppa's are on you your probably down like charlie brown. But if its one, ignore them. Especially tanks, not worth the worry. Also the fact that certain abilities damage you the more you move, always bears in my mind.
:beer:
Aelahin
02-10-2010, 03:55 AM
Well I can see that my view is colored a bit by most of my RvR with him is pugs - which have a tendency to go "hmm an engineer...I'll heal/guard/support him when everyone else is taken care of"(have had scens where I actually questioned the amount of heals in chat...got screamed by some nob healer that couldn't find his group heal button even if it dressed like the cutest puppy in the petshop and wore a large neon sign blinking PICK ME, and came back at him with that my dps meter showed around 8 deaths and some 500 pts healed for ten mins of intense fighting - tended to make people quiet down) - this has happened a bit in lower tiers and a lot more in T4.
So I'll add a caveat or two to my RUN parts. (in T4 dam can be insane so at times you get two-hitted, hence the get hit-run! part)
If hit by persistant ranged attacks RUN out of range, or LoS if possible, if not run behind tanks.
If hit by a melee and you don't have a healer nearby willing to spare a few microns of thought on you RUN towards your DPS'ers so they can take him, to the tanks so they can hold him, or be noble and lead them away from your lines.
Of course all these change when in a set group or premade scen/wb where you know people will take care of you...then you can play Artillerybunker/mobile SAM pad to your hearts content...even hold dessies in melee. Its a very nice feeling to know you have backup and it helps the other members when and engineer holds the attention away from them.
at all times remember...silence the casters - punt/disarm the melees just as they come close to your healers/softies. Razorwire when needed and if time always set a mine - and it always feels nice to Cannon Smash things wearing armor....
And who said Booze and Gunpowder doesn't go well together - say it with me..."BOOM hehehe..."
konfuzfanten
02-10-2010, 01:12 PM
got screamed by some nob healer that couldn't find his group heal button even if it dressed like the cutest puppy in the petshop and wore a large neon sign blinking PICK ME, and came back at him with that my dps meter showed around 8 deaths and some 500 pts healed for ten mins of intense fighting
BAAAAH noobish enig! if i pug with konfuz, which I do once a month, i think i touch my group heal 2-3 times each sc. Then again no real reason to use a groupheal when you are renown whoring in a solo group :p
Aelahin
02-10-2010, 03:24 PM
BAAAAH noobish enig! if i pug with konfuz, which I do once a month, i think i touch my group heal 2-3 times each sc. Then again no real reason to use a groupheal when you are renown whoring in a solo group :p
I can actually still remember that scen...it was that bad. A Book and Hammer WP in my party, only healer in party....and still only like 500pts healed and 8 deaths.
So not a Noob healer (like you ;)) - but a Nob healer - aka "I neva wanna see ya face in my scen again ya scawny human failure of a healer" kinda Nob...
Come on, a WP that uses only single target healing inside his group...and isn't dps? I felt completely justified in comparing his parental origins as more baboonlike than human...
But all being said...playing a supported/healed engie is tons of fun...playing an ignored/low healed engie is a lot more work, but still on the fun side.
Prelate
14-10-2010, 05:18 PM
Merry little tune for all you engineers out there...
http://www.youtube.com/watch?v=-TC2xTCb_GU
poopdeck
14-10-2010, 08:33 PM
Merry little tune for all you engineers out there...
http://www.youtube.com/watch?v=-TC2xTCb_GU
i wish i lived in the US. no silly 10 weapons limit
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