PDA

View Full Version : Shadow Warriors are not useless right?


Torryfys
25-02-2010, 02:46 PM
Hi all guys :) Made this thread to have some tips.. Especially, playing an archery class, I would like to know what will be the most usefull talent tree to spec in to bring something to the group except for my sheer damage.. At the moment for ranking up I am going into Skirmish to avoid having to be stationary on a cliff to do something good and instead be more of a face in the crowd hanging around the melee actions (but always far enough to have a good escape so no Expert Skirmisher or that kind of tactic for me :p).. Will things change in T4? What is Shadow Warrior more needed for in there and what path will let me do that?
Thanks all for the help, I hope to rank up fast and join you all in some serious destro bashing ;)

limryil
01-03-2010, 05:42 PM
hi m8, i have found a combination of scout and skirmish, works best for me :) i got scout up to fell the weak ( don't bother with glass arrow), and skirmish up to shadow sting(a must), i have found this gives me the best flexibility , to move around and do some reasonable damage at the same time, and as a fail safe you can always use assault stance for more protection, the best shots still work there as well.:clap:
if i can be of any further help just let me know here or send me a tell in game;)

Torryfys
01-03-2010, 05:46 PM
Thanks mate, I had already thought about Shadow Sting as must and got it asap ;) Was wondering what to go with skirmish, but you got a point saying that after all Scout does better damage and has more utility than Assault, which is more of a solo'er tree.. Thanks again :clap:

Deshwitat
04-03-2010, 11:18 AM
Skirmish and assoult could be a good combination in short range fight and nice damage.
If you go to www.warhammermovies.com you can find a lot of video about SW game play and make a little idea about this class :beer:

Torryfys
04-03-2010, 02:19 PM
Sweet, thank you mate :worthy:

Deshwitat
04-03-2010, 03:40 PM
Or try to download Darrier's movie from Ginnunga website i learn to play SW looking his video and Raynolf video too

Arvins
07-03-2010, 11:48 AM
One thing i have taken which i notice not many others do, is the tactic that lets EE have a 1sec cast time.

I find this helps alot and makes the scout tree more mobile for me imo

Sorinda
07-03-2010, 12:22 PM
Shadow Warriors are not useless right?

So you haven't seen Avicaa play then eh??


:)

[↓↓Insert Wall of Konfuz text below↓↓]

konfuzfanten
08-03-2010, 02:43 AM
Baaah! i dont play pew-pew Elf, i play Laserbeam of destruction Elf and ofc my beloved Deadly kitty Elf! And and and i ONLY write what is absolut necessary!

Torryfys
08-03-2010, 02:49 PM
Baaah! i dont play pew-pew Elf, i play Laserbeam of destruction Elf and ofc my beloved Deadly kitty Elf! And and and i ONLY write what is absolut necessary!

lol you are right man, laserbeam is awesome.. Buut if you go for laserbeam you don't get that Emo + Badass look you get on the pew pew elf.. :p

And also Arvin, that tactic has never had my liking.. I find that a 60 AP cost on my main attack (at least untill you get the -35% AP reduction tactic, then I agree it is good) is a bit too much, and I myself will not be using the mobility it gives, as I will spec Scout to stand hidden shooting away from as far as possible; I would go Skirmish for mobility, which is what I am doing at the moment. I am just curious if there is a more group-friendly spec line.. For exemple, if it is more usefull to harass healers from 110 feet or to be more active and close to the melee fight to support a push, etc..

Deshwitat
08-03-2010, 05:07 PM
I use Skimirsh and assoult too could be a good mix between short range combat and close combat :beer: