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pbaz
21-04-2009, 10:49 AM
Hi all,

Last night I hosted our second Officer meeting (I am aiming to host one every 3 months) and I'd like to thank all of our officers for attending. There were a number of topics and points discussed, and I'd like to give some brief headlines here so that everyone knows what is coming up soon for the guild. Note that we are still finalising some details on most of these points, and we'll go public with the final decisions as soon as they are made!


We will temporarily close the guild to "wide-open" recruitment. This is to allow all of us to pause for breath and get to know the guildmembers that are with us right now. We've had a very, very successful recruitment campaign lately and our numbers have been boosted significantly. We now need to take a few weeks to let everyone settle down, chat and get to know each other. Note that we still plan to actively recruit level 40 members - a number of well established guilds are currently teetering on the brink of collapse and we'd like to be able to offer their members a new home if necessary.
We are going to gradually and gently increase the level of RvR activity within the guild. We have been extremely successful in setting up and running PvE raids and we want to bring a little more focus to the RvR side of the game. Pretty much the only thing that we, as a guild, can do together (and I mean every single member) is run a warband in RvR. We want to do more of this to help boost the feeling of "togetherness" that guild members feel. Note that we are not reducing our PvE activities - those will still exist for our members that need to (or prefer to) complete those instances.
We are going to revamp the guild ranks. As the game matures and more and more people hit level 40, it doesn't really make any sense for us to have guild ranks based on level any more. Instead, we will be introducing a ranking system based on involvement in the guild community. Guildies will be rewarded with additional rank as they get more deeply involved with the guild (e.g. regularly using the forum, participating in the guild Ventrilo channels, etc). The idea is to build a much more natural progression from new recruit all the way up to Officer rank.
We will increase the guild tax rate from its current 6% (it is undecided what the new tax rate will be, but it's likely to be in the 10-20% range). This is to allow us to increase the guild gold available for claiming and upgrading keeps. The latest patch made significant changes to how much keeps cost and these increases mean that we now need to boost our guild gold. Note that the guild tax rate applies only to cash looted from mobs (not cash from auctions, not cash from quests, not cash from selling items to merchants, etc). So although this is a significant change in our tax rate, the actual impact on your personal income is likely to be relatively small. This change also allows everyone in the guild to feel confident that they are contributing meaningfully to the greater good of the guild (and having our flag flying over a keep also keeps our guild profile nice and high).
Finally, a number of our Officers are taking a game break of a few weeks at the end of the month (driven by a combination of holidays and frustration at the current lag-infested state of patch 1.2.1), so don't be surprised if a few regular faces vanish for a few weeks. We will also be bringing a few new members into the Officer community over the next week or two, to bring fresh energy to our guild leadership.
There's a lot to digest here, with some exciting changes for our little guild. Take some time to read what's here and feel free to respond with your own thoughts or comments. As soon as the Officers make final decisions on each of these topics, we will be sure to communicate them here.

Once again, thanks to all Officers for the superb debate and discussion last night!

Microcasaaleva
21-04-2009, 12:53 PM
:beer:

Just to make this public (those officer-types already know) - I have decided, after much thought, that I will not be renewing my subscription (ends 25th). The reason is my expectations from the game and I will be sad to leave the friends and the great guild atmosphere.

In my past I've been in a high ranking, highly regarded and long standing guild in Everquest - I'm very happy and proud to say that this guild shows all the hallmarks of continuing to become a great guild in WAR. :worthy:

I'm not migrating to another MMORPG but will be reverting to FPS (Battlefield/ET:QW/Team Fortress 2 etc) possibly with a friend's clan. I will, however, be keeping an eye on Diablo III. I'm also eyeing up a Yachting race (72ft ones :D) too in June so it's likely to take up my weekends.

I shall be on as normal this week and will be looking to help with WBT/SC if you folks need it.

If you've ever wondered - Elektra Microcasa a leva is an Italian espresso machine :D

Polemides
21-04-2009, 03:53 PM
I wondered.
And now I know.
And knowing, is half the battle.
Drink Milk.

Mavv
21-04-2009, 09:19 PM
God, we're dropping like flies! Especially the Officers, for some reason! Let's hope that this isn't the beginning of a general decline of the guild and the game!! :eek2:

I can see why people are getting fed up, though - I've been getting sick of the lag. Even PvEing away from the RvR action, I've recently been getting lag so bad as to make the game almost unplayable. I think GOA have dropped a bollock on this one - first they mess up population balance by transferring a disproportionate amount of Destro people over to K8P, then we find that our server can't handle the traffic that the new extra users generate when large RvR battles are happening.

Back on topic, Baz, did you guys discuss the guild vault at all? The permissions confuse me, and sometimes if I can't put stuff into the vault due to permission restrictions, I almost feel tempted to just sell the stuff to a merchant. But it would be a shame to sell things on that could be useful to other Quillies.

cordell
22-04-2009, 06:52 AM
also to make this official. My sub ends on 3 may and i won't be resubscribing untill there is new PVE content. The game doesn't offer me anything at this moment and am getting bored by just logging in ,standing there with nothing to do ;) RvR isn't really my thing i noticed. ( not as a tank atleast ).

I'll be back in may/june when they add the new dungeons.( I need that break to be honest :) )

I'm playing AOC in the meantime, loads of pve content in there :)

Mavv, I'm sure the other officers and many members will keep this guild going for a long long time and the absence of officers has been discussed in the officers meeting.

ps.I hope to be back when baz is 40 and then take him through the dungeons ;)

Microcasaaleva
22-04-2009, 06:52 AM
Hmm I don't think the guild will implode. Of those that are going to be absent the majority are just taking a short break for various reasons such as Holiday/Lag and will return.

During the time we'll not be disappearing either. We'll have access to contribute and keep an eye on the game. We even have a sub-forum for non-WAR games now :beer:

Mavv
22-04-2009, 07:07 AM
That's good to hear!

Good luck to all those who are taking a break, and I hope you all come back soon rejuvenated and ready to kick some ass! :D

I know what you mean about new PvE content, Cordell. I wouldn't say no to a couple of new zones to visit - they dropped the Elf and Dwarf capitals, Lothern and Karaz-A-Karak, from the original release. I'd like to see them added. Or they could have new regions outside the current campaign pairings, like Bretonnia or Lustria, or some other region of the Warhammer world not currently covered.

pbaz
22-04-2009, 11:58 AM
Would just like to repeat and agree with Nick's comment: almost all of these departures are for just a few weeks. In conjunction with bringing a few new faces into the officer pool, B&Q will continue to roll onwards. :) I think the timing of the recent patch (almost exactly 6 months after launch) means that a lot of people have to decide whether to sub for another 6 months or not. With the problems this patch introduced for many people, I don't blame anyone choosing this as the perfect break time. :)

cordell
22-04-2009, 12:06 PM
if mythic/goa is smart, they give everyone 1 month free postponing the decission players have to make for a month and by that time most of the bugs should be fixed.

Lightwish
22-04-2009, 12:25 PM
if mythic/goa is smart, they give everyone 1 month free postponing the decission players have to make for a month and by that time most of the bugs should be fixed.

1 month will never happen, max 3 days (gotten 1 sofar). Otherwise the cost will be to great for GOA. And even if they loose 10% of the playerbase due to it, they will get more people from the free trials. Since the lower tiers from 1-3 isnt as laggy as t4 keep/fortress or city raids.

Shrewed money, but it works. Even AoC has managed to survive this far. Shame, but true =(

Anyways, I myself is coming back later this week, hopefully on friday

grimmace
22-04-2009, 12:32 PM
Although it may be hard for some of the established players and officers to leave or take a break, I can understand there reasoning.

I wish them luck and hopefully still see them around on the forums and maybe in the future back on the fields.

Motowntheta
22-04-2009, 02:54 PM
Anyways, I myself is coming back later this week, hopefully on friday

The prodigal returns ... were saved !